![]() RESTfm is also highly configurable, so it's possible to have other shared server locations that sync to a central file that users then pull clips from. Sync is then both PUSH and PULL and changes you make will be uploaded to the server and you can also download other peoples changes within that file. ![]() Once your file is hosted and accessible, just add the server details to the configuration dialog. We can also provide paid hosting on request. Support for installing and configuring of RESTfm is not included in the BaseElements licence, however paid support for RESTfm is available via the sponsor option. Configuring and installing RESTfm is on the documentation on that website. RESTfm is free and can be installed with no licence required.
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They can arrive in the morning or evening, and the number of visitors you get is limited by the number of beds and attractions that you have in your town. Travelers will begin to consider visiting your town once you have at least one bed Reserved for Travelers, which you can do from the bed assignment menu. Satisfied travelers may even leave a gift as compensation for a good stay! The wallpaper will toggle too, so it’s super clear whether you’re playing ACE or vanilla Stonehearth.įind ACE’s amazing developers on at this thread.īe Our GuestWhat do those traveling merchants do between being called to shops? Thanks to some work from our summer intern, instead of just brief visits to your town, travelers will spend the day exploring your town, admiring the decorations and attractions around the city, buying items from your Market Trading Shelves, and resting in your designated traveler beds. I want to turn ACE on or off! How do I do that?Īfter ACE has downloaded, there will be a toggle on the main UI screen. The mod can only download when the game is being loaded or on the mods page, so if you don’t see it, it’s because you’ve already subscribed, but haven’t downloaded it yet. Alternatively, go to the mods page from the main screen, let the mod download, and then save and quit to main menu. If you’re playing on Steam, try exiting the game, waiting for a bit so the mod can download, and starting it up again. Help! I’ve opened 1.1 and I still don’t see ACE or the popup or the new UI to enable the mod! What should I do? With this release, we thank everyone that has brought life to the mods on Workshop, and we look forward to playing with you all in this world we’ve created together for years to come. Ever since the beginning, we hoped that Stonehearth would be a place where we could all contribute our modules and stories. To report issues and potential mod conflicts, hit up the ACE discourse thread here.Īll this said, Team Stonehearth is really excited. The build may also conflict with some existing mods. ![]() To minimize issues in this early phase, play on normal speed and with a modest number of hearthlings. Pre-Release also means this mod is in active development, and so may introduce additional bugs and performance issues, such as game lag, hitching, stuttering, and slow loading times. You can find out more about their roadmap and planned future features here. Pre-Release means that this is ACE’s initial release! After this update, the ACE team has a number of other additions planned, so keep an eye out for more updates. Pre-Release 0.9, you say? What does that mean? Thereafter, you can turn the mod off or on again from a new UI widget directly on the main screen of the game. If you choose to opt out, the game will play as it always has. If you choose to opt in, your next new game will see the new features described above. Once the mod is downloaded, you’ll then get a popup asking if you’d like to enable ACE. The mod will then automatically download itself either the first time you go to the mods screen from the main page, or the next time you exit and reload the game. If you’re playing on Steam, the game automatically subscribes you to the ACE mod the first time you open Stonehearth 1.1. Special critters and plants for each biomeįor a full set of ACE's features and release notes, see this post.Unique workshops and outfits for each kingdom.New heatmaps for wilderness and ore veins.Ways to specify equipment preferences for combat classes.Updates to nearly every other class and a number of new recipes. ![]()
Just like an adept photographer, you open the blinds to let in ambient light, position additional lamps to create depth, and strategically place a small flashlight to create a subtle rim light. After painting your clay sculpture, you realize the lighting needs a touch of dynamism to capture all the intricacies you've added. This process mirrors the art of texturing a 3D model, where artists add lifelike details to the surface of an object to make it visually appealing. To enhance realism, you paint the skin, add detailed features like red lips, brown eyes and black hair, and even crown it with a striking blue hat. Now, suppose you sculpt the clay into a human bust. Just like a sculptor moulds clay into various shapes, in the realm of 3D modeling, artists manipulate virtual objects, stretching, squishing, and rotating them to their heart's desire. Let's embark on a journey to demystify the world of 3D rendering by using a simple metaphor we can all imagine.Įnvision a ball of clay as our starting point to grasp the concept. Today, 3D rendering has become an integral part of various industries, including architecture, film, gaming, and virtual reality, enabling the creation of stunning and immersive visual experiences. As computer graphics technology continued to evolve, rendering techniques expanded to include global illumination, physically-based rendering, and real-time rendering. The 1990s saw further improvements with the introduction of commercial software such as 3ds Max and Maya, enabling wider accessibility to 3D rendering tools. ![]() The 1980s witnessed the emergence of pioneering rendering software like Pixar's RenderMan and advancements in ray tracing techniques. However, advancements in computing power and algorithms led to significant progress in the field. Initially, rendering was a time-consuming process limited to specialized hardware and software. The history of 3D rendering dates back to the late 1960s and early 1970s when computer graphics researchers began exploring techniques for creating realistic and immersive visual representations. It allows us to visualize and bring imaginary worlds, objects, and characters to life on our screens, making them look as close to real as possible (or as unreal as the artist may wish). It involves building a virtual scene with 3D objects, setting up lighting and materials to make them look realistic, and then generating the final images or animations based on the way a rendering program interprets the information. 3D Rendering refers to creating a 2D image or animation (a collection of multiple images played back at a specific frame rate) of a 3D model generated by specialized computer software. The LRTimelapse Pro Timer 3 was released recently. The most visible change on the PRO Timer 3 is a larger display, a welcome addition. Nearly all observations in this article about the Pro Timer 2.5 should apply to the 3 as well. We will look at the changes between the 2.5 and 3 versions later in this article.Īs an Amazon Associate, earns from qualifying purchases. The PRO Timer 2.5 is a small, lightweight, standalone intervalometer that is easy to use and designed to maximize your control over creating timelapses. You use a single knob to navigate through the PRO Timer interface. All menu items and commands are in plain English with no mysterious hieroglyphs. The display is bright, contrasty, and easy to read day or night. The timing on the PRO Timer is consistent – the interval you set is the interval you get. The PRO Timer offers several shooting modes beyond a basic intervalometer mode, including Timed Start, Bulb, and Astro modes. In addition to what is covered above, the PRO Timer 2.5 has two killer features. The first gives you control over unnecessary delays caused by how traditional intervalometers activate your camera Auto Focus system. Second, it lets you ramp the shooting interval while you are capturing the timelapse. The first PRO Timer killer feature gives you control of the actual electronic signals sent to your camera. Other intervalometers send an auto-focus signal to your camera, locking your camera up for a second or more right before triggering the shutter. I'd recommend that you watch my tutorial about how to shoot the Holy Grail: Īnd by the way: you should set the exposure time in camera and not in the LRT PT and use Timelapse M mode in the PT for all exposure times lower than 30 secs.When that happens, you lose access to your camera controls. You can even adjust the longest shutter speed during the interval ramping – just make sure that you never set it to a longer time than (current interval minus 2 seconds). ![]() After the sunset then, when you’d want to make the intervals longer, you use the interval Ramping in the LRT Pro Timer and define for example a transition from 8 seconds to 15 seconds within one hour.Īfter the hour is up, you can then increase the longest exposure time in qDDB to 13 seconds and qDDB will then start doing longer exposure times. This is often not desired.īut if you can live with an acceleration of your footage, or want to use that by purpose, then you could for example shoot a slower sunset (with shorter intervals) and faster stars (with longer intervals).įor this you would start for example with an interval of 8 seconds at the beginning and a maximum exposure time of 6 seconds in qDDB. Movements accelerate or slow down when you use this. ![]() Interval ramping, on the other hand, changes the intervals and thus the speed of the time-lapse during the recording. Then, click the save button and click-drag to Lightroom. Step-2 Set 4-5 key frames according to the different frames and light changes. This would be the limit that you set as longest exposure time in qDDB or the TL+ View. Follow these steps to create your timelapse video with LR Timelapse : Step-1 Open LR timelapse, go to the raw file's folder, click on keyframes. This would allow you to shoot with exposure times up to about 13 seconds. Normally you would set the interval at the beginning, e.g. This will deliver a timelapse at a constant speed. ![]() ![]() That’s what exposure ramping like qDDB or the TL+ View normally do. Normally, when recording a Holy Grail, you will work with Exposure / ISO ramping at a constant interval. Quote:Q: How do exposure ramping in qDslrDashboard and the interval ramping in the LRT Pro Timer play together? The LRTimelapse PRO Timer 3 is one of the most advanced and flexible camera interval triggers for time-lapse and astro photographers. You'd need to differentiate between "interval ramping" and "Exposure/ISO/Aperture" Ramping which would be needed to compensate for the changing light conditions. How would a ramping from night to sunrise work? Does it utilise the previous ramping settings? Makes a night length of about 10:00hrs, if I am not mistaken.īut now comes the mystery in my mind. Sunset is at about 17:30h, sunrise the next day is about 08:00h. This will bring the sun down nice and slowly. Let’s say sunset to full darkness is about an hour, I set 60 min. I’d setup my camera in the evening, setting M-mode, F1.8 and ISO 500.įor the timer I’d use interval of 25 seconds, the exposure time to 20 seconds.įor the sunset-to-night transition I do understand I can add a ramping interval. I have a safe place for the camera to setup and shoot on its own, so I’d be in bed asleep during the night. Talking to various photographers they told me the Pro Timer is THE device to use. I have a project planned, a sunset-night-sunrise Timelapse. ![]() Add a few drops of lemon juice Add sugar 1st time Whip for 2 minutesĦ. Use medium-low speed (speed 2 out of 6) of a hand mixer to whip the egg whites for 2 minutes until fish eye size bubbles form. Take the egg white mixing bowl out from the fridge, add ½ tsp of lemon juice and 15g sugar into the egg whites. Add 3 egg yolks, 30g milk, and ½ tsp of vanilla extract to the cake flour oil mixture, mix with a whisk until smooth. Add 50g cake flour and 30g vegetable oil into a large mixing bowl, mix with a whisk until smooth.ģ. Place the egg whites in a large mixing bowl, keep in the fridge.Ģ. Place the egg yolks in a small bowl, set aside on countertop. Step-by-step: How to make a perfect chiffon cakeġ. ![]() With my hand mixer, which has 6 speed levels, I usually use speed 2 to beat the egg whites for about 8 minutes to get medium peaks. Therefore, I always whip my egg whites until medium peaks form, which is between stiff peaks and soft peaks stage. However, if the egg whites are not whipped up enough, let’s say you stopped whipping at the soft-peak stage, there isn’t enough air trapped in the egg whites, your chiffon cake won’t rise tall enough to be airy and fluffy. That’s why many recipes only show you the bottom side of their finished chiffon cakes. With stiff-peak egg whites, your chiffon cake will for sure be tall, fluffy and tasty, but might have many cracks on the top surface. Yes, it’s the easiest way for a novice baker to get started with. ![]() Many foolproof chiffon recipes would suggest you to beat the egg white until stiff peaks form. Now that we have gotten the egg yolk mixture perfectly prepared, the next tough task is to beat egg whites appropriately. Nevertheless, a much easier and effective method is to block the direct contact of flour and water⬇. Many other chiffon cake recipes will tell you to “ fold the egg yolk mixture gently” to avoid the formation of gluten. When there is too much gluten, the cake will be hard and thick like a pizza. However, chiffon cakes are supposed to be airy, soft, and fluffy. We need the gluten to form when we make chewy foods such as breads and buns. When the flour comes in direct contact with water (milk here), it will form gluten fast. That could be the biggest reason why your chiffon cake cracks or shrinks. When you prepare the egg yolk mixture for a chiffon cake, how many of you simply mix egg yolks, oil, milk, and cake flour all together with a whisk? However, it is also the method with the highest failure rate. “ All together method” is the easiest and most popular method. After the comparison, you will realize the importance of the egg yolk mixture. Let’s compare 3 different methods of preparing the egg yolk mixture: all together method, flour oil method, and hot oil method. ![]() Basically, each coin dropped into the pit funds an army to wage war against the gods. PoC is an economical battle against the mythological Greek gods. Power of Coin, on the other hand, is an arcade-style re-imagining, elevating the simple gambling simulator into a video game of biblical proportions. The quintessential difference between the two games is that Coin Dozer is a simple simulation and offers little more than the aforementioned description. Some strategy is required as the coins need to be pushed toward the pit and not the sides coins that fall on the side don’t give you any points. The objective of both games is to tap the screen on the target area to shoot coins. In adherence to the laws of physics, the coins fall exactly where they’re taped and then they are pushed forward by a consistently back and forward moving platform. PoC aimed to cash in on the success of the massively popular Coin Dozer by Game Circus. In our experience, we have only dropped coins from our pocket, and that never translated into getting any in our hands. Basically, the objective of these games is too push coins and other tantalizing prizes into our hands by dropping coins from our pockets through the slots into the coin guzzler. Power of Coin ( PoC) is a video game simulation of the coin pusher style of medal games commonly found in arcades and casinos that was released on Aug. However, I did play Power of Coin with my younger brother, and we wrote a review for it last year on Age-Media. It makes no sense, and while I haven’t played Dragon Coins, it just seems redundant. Sega choose to develop a coin-pusher game, especially when they could have published Power of Coin by Yuji Naka’s Prope. When I heard the announcement that SEGA released Dragon Coins, I was shocked. ![]() ![]() Culligan, however, does not give in to any adversity and takes matters - or rather, guns - into his own hands. What’s important however - a disaster threatening further than the known world reaches. This time, the dark sect MBSXII poses as the main antagonist, using the Rock Resin to prepare an even greater disaster. ![]() After all, the Cannon of Light has not yet dealt with all the evil consuming this 19th century Canadian town. It would seem to be too much for one man. The death of his wife, the epidemic that gradually turned into a terrifying festival of grotesque citizen-murdering creatures, the closure of mining shafts and the further loss of loved ones. Culligan, who, despite the tragedies he encountered on his way, does not give up. The game presents the further fate of Sir Duncan H. The same goes for the plot - following the first part of the M.E.A.T. All this completes the final effect, which will certainly not leave you indifferent. The whole game is permeated with an awe-inspiring, even brutal atmosphere - dark locations, enemies taken straight out of nightmarish visions, and finally - heavy music. At the same time the game is enriched with additional solutions, thanks to which you can also feel a breath of gaming freshness. The FPS, keeping with the spirit of the series, maintains a pixel art graphical style referring to retro games. II Absolute Zero is a first-person shooter representing the so-called “boomer shooter” genre. If enabled, the setting will display the cover of the last ebook you opened whenever you put the screen to sleep, so it looks more like a book resting on your coffee table than another slab of plastic with a stock wallpaper. Under new managementĬalibre is a powerful tool that lets you organize and manage all your ebooks with ease, and has a variety of plugins that can supercharge the experience.Įarlier this year, Amazon updated the Kindle software to allow using book covers as your reader's screensaver. If you want to change your ebook cover, you’ll have to get your hands dirty with a few 3rd-party programs, but it’s a fairly simple process, and we’ve covered all of those steps below. Even if it doesn't get replaced with an entirely new image, you might still prefer your copy of The Green Knight not have a big "Now a Major Motion Picture" badge slapped over the cover. In cases like Dune, which has once again been turned into a movie, you might find your nicely-designed sci-fi cover one day replaced with a generic collage of actor's faces that’s more of an advertisement for the movie than a reflection of the actual novel. If you buy your ebooks through Amazon's store, your book's cover art is subject to change on a whim. While there isn't much you can do about the hardcopy, there is a way to change the cover on your Kindle to put your book-loving soul at ease. ![]() But nothing is perhaps more annoying than seeing the cover of one of your favorite books replaced with its movie poster. From pop-up ads to push notifications, our screens can be riddled with annoyances. “The Aurora are caused by solar storms that throw huge numbers of fast-moving electrons and protons away from the sun in a twisting mass of electric and magnetic fields. If you’re in the Southern Hemisphere, it is called aurora australis. When you see this in the Northern Hemisphere, it is called aurora borealis. The Aurora often appears in a ring shape, circling the dark sky like a splendid crown. In Fairbanks, Alaska, the Aurora can be seen approximately 2/3 of the year, provided the skies are cloud-free and dark. The state is uniquely situated directly under the auroral oval (auroral belt), which makes it the only place in the United States where the aurora borealis can be seen regularly under dark skies. The aurora borealis, also called the northern lights, is a phenomenon of visual wonder that has captured the imagination of people for centuries. I rushed for my camera, and in those first late-night and early-morning hours, I began a pursuit of aurora borealis photos that had yet to end. A great-horned owl called from the spruce-dotted hillside of the Brooks Range, soon followed by the howling chorus of a pack of wolves.Ī few minutes later, I gazed into a star-flecked sky to find faint green wisps of the aurora borealis that seemed to appear out of nowhere. Sight yielded to sound as my vision faded during that ambiguous moment of changing light when you can and cannot define objects any longer. My photography career was young, my enthusiasm high, and my motivation strong. Surrounded by miles and miles of nothing and everything, I felt the power and solitude of wilderness I felt tiny and beautifully alone. In late March, high above Alaska’s Arctic circle, I stood in the snow, watching the mountain horizon merge with darkness as the final light faded into a cold, silent night. The Aurora borealis lights the night sky in Alaska’s Brooks Range, Arctic, Alaska (Patrick J Endres / ) My quest for aurora borealis photos (northern lights) His issue with Swallowed was that it used a standard quiet/loud dynamic, but the label felt really strongly about it. ![]() Working with Steve Albini was incredible, I had a life-long appreciation of his work, as the most infamous recording engineer in post-punk and hardcore. "Going into the writing of Razorblade Suitcase it was nice to have this song in our back pocket. I remember after I wrote it we played it during a soundcheck, and everyone liked it so much that they said, 'Don’t play that any more in soundcheck!' in case, like, I don’t know, the Russians were secretly taping our soundchecks and would sneak out a remix of it. The label were terrified of Albini, but they said, 'But this one has a melody!' and it became the first single… and our only hit in England, where we’re famously One Hit Wonders ( laughs). "My instant memory of Swallowed is that Steve Albini said it was the only turkey on the album: he thought we shouldn’t include it. For most people, this would have been their first taste of The Kingdom, and I think it’s a good reflection of what people can expect." I hadn’t seen the movie at all when I wrote the song, but lyrics like, 'I used to wish in symphonies' seemed to fit in perfectly. He played the song for Chad, who was working with him on the soundtrack to John Wick: Chapter 3 – Parabellum, and he liked it and that was it. "Tyler is so busy, he always has, like, three movies and two TV shows on the go, so it was just a two hour session, but luckily I write quite quickly, and he comes up with great riffs and melodic ideas. So then we went into the studio and just hit it off, and Bullet Holes was the second or third song we wrote together. I didn’t necessarily want to be there, I thought my time would be better spent in the studio, writing, but I thought I should be open to new ideas and new possibilities. "As we started out writing songs for the new album my manager Peter Katsis asked if I’d be interested in writing some songs for movie soundtracks, and he set up a couple of lunch meetings with Tyler Bates. But it didn’t initially feel like a hit single: in fact, when we lost our distribution deal with Hollywood Records, and got dropped, someone there famously said, 'Not only are there no singles on Sixteen Stone, there are no album tracks either.' I went back to my day job as a painter, and just thought, 'Oh, okay, well, I enjoyed making the record at least, that was fun.' But then Rob Kahane got us onto KROQ and suddenly Jimmy Iovine and Ted Field at Interscope told us that they loved the song, and wanted to meet us. ![]() "We rehearsed in an estate in Harlesden, which at time was a really heavy area, like, the murder capital of Europe, and when the guy who signed us to our first record deal saw us there, this was one of the songs he liked best. Britpop was really massive at the time, and I’d sort of given up trying to be successful in music – I’d been in a couple of bands already and got nowhere – and I was fully aware that in writing that line I was signing my own death warrant in terms of getting signed to a record label in England, because it was going to be (adopts horrified London A&R man voice), 'This doesn’t sound like Suede!' So that felt really liberating. Writing the lyric 'Should I fly to Los Angeles, find my asshole brother' felt like a change in my approach, that incendiary lyric immediately felt like it had more impact than anything else I’d previously written. I guess I’d written enough shitty songs by that point that I was inevitably going to start writing some better ones! As with all the earliest Bush songs, it started with me and my drum machine: I’d record the riff on a cassette tape and then walk around The Regent’s Park or Hyde Park playing it in one ear, and trying to sing melodies and lyrics to go along with me. ![]() "Writing Everything Zen felt like a seismic moment for me. |
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